CLANG Screenshot

Two Years After Kickstarter Success, Neal Stephenson’s CLANG Cancelled

Crowdfunded sword-fighting video game CLANG, brainchild of science fiction author Neal Stephenson, has been cancelled.

CLANG reached its funding goal of US$500,000 in 2012, but according to a final update on the game’s Kickstarter page the game ran into financial difficulties when developer Subutai Corporation failed to find additional investors. Last year, Stephenson announced that the project would freeze development while the team worked to address their financial shortfalls. A prototype of the game was released to Steam in 2013. Yesterday, Stephenson confirmed that development has been terminated, and that refunds will be made available to Kickstarter backers upon request.

“I have delayed talking publicly about these projects for a long time because I kept thinking that at least one of them would reach a point where I could describe it in something other than generalities,” wrote Stephenson. “I apologize for that delay. But now a year has passed since the last update and I’ve decided that it’s cleaner and simpler to cut the cord, and announce the termination of CLANG. Future announcements can then happen in their own good time, giving any new projects a fresh start.”