SWTOR Patch 1.1.2 Released

It’s Tuesday, and that means maintenance on the Star Wars: The Old Republic servers. On this particular Tuesday, it also means a new patch went live. BioWare deployed patch 1.1.2 to the live servers this morning, and it adds to the user experience improvements from earlier patches. The patch notes are available at swtor.com.

BioWare Posts New Player Video Guides

On Friday, BioWare published the first in a series of video guides on the New Player Guide section of the Star Wars: The Old Republic site geared toward helping new players get into the month-old MMO. “Begin Your Journey” features BioWare’s Social Media Coordinator, Eric Musco, demonstrating to players the process of selecting a desirable server and creating their first character.

SWTOR Patch 1.1.1a Released

Another patch dropped last night for Star Wars: The Old Republic, and its patch notes are so short we can list them all right here! Hopefully this will address the client crashing and disconnects that cropped up after the rollout of Patch 1.1.1 earlier this week.

General

  • Made a configuration change to resolve hitching/freezing issues seen on some clients after patch 1.1.1.

SWTOR Patch 1.1.0b Released, Ability Delay Fixed

As part of weekly maintenance, BioWare has rolled out patch 1.1.0b for Star Wars: The Old Republic. The update contains a number of bug fixes and optimizations, most notably an improvement to the ability delay issue that has been plaguing many players. Sources on Reddit and elsewhere report that perceived delay when activating player abilities has been drastically lessened.

Further, Georg Zoeller, BioWare’s Lead Combat Designer for SW:TOR, posted on the official forums to assure players that further fixes and refinements are coming. Such improvements include clearer ability cooldown animations, more accurate cast bars, and better synchronization between ability activation and character animations.

Sources:
Patch 1.1.0b Patch Notes
Georg Zoeller’s Post in “Delays are gone!”, SWTOR Official Forums

Star Wars: The Old Republic Patch 1.1 Notes

BioWare has posted the patch notes for today’s freshly deployed Patch 1.1, entitled Rise of the Rakghouls. In addition to the new Flashpoint and extended Operation content, the patch features a number of changes that are of interest to players of all levels.

Source: swtor.com

Patch 1.1 Delayed for Star Wars: The Old Republic [UPDATED]

UPDATE: BioWare will be performing this week’s maintenance and deployment of Patch 1.1 overnight:

Hello everyone, we wanted to let you know that we have rescheduled weekly maintenance for eight hours on January 18th, 2012 from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) until 10AM CST (8AM PST/11AM EST/4PM GMT/5PM CET). This downtime is in preparation for our first major game update, Rise of the Rakghouls! All game servers and SWTOR.com will be offline during this period. This maintenance is expected to take no more than eight hours, but could be extended.

BioWare has announced that today’s planned deployment of Star Wars: The Old Republic Patch 1.1 has been postponed. Apparently there were some issues with the game’s first major post-launch content release that were brought to light on BioWare’s Public Test Server Forums, and the developers opted to let the patch spend more time in the oven.

As of press time, BioWare has not indicated a new concrete release date for the patch. They have indicated that they will announce a new release date to the community as soon as it’s available.